I've decided to switch my book haul posts to a monthly format and post everything that came in all in one go rather than as and when I pick stuff up/get stuff through the post. I did get a few books in early August (please see here), but since then I've had a few more excellent books :)
In Stealing Light, Dakota discovered the Shoal’s dark and dangerous secret, now she works towards stopping not only the spread of this knowledge, but also the onset of the Nova war.
Found adrift near a Bandati colony world far away from Consortium space, Dakota and Corso find themselves prisoners of the Bandati.
It becomes rapidly clear to them, that the humanity’s limited knowledge of the rest of the galaxy – filtered through the Shoal – is direly inaccurate. The Shoal have been fighting a frontier war with a rival species, the Emissaries, with their own FTL technology for over fifteen thousand years.
Realising that the Shoal may be the Galaxy’s one chance at sustained peace, Dakota is forced to work with Trader to prevent the spread of deadly knowledge carried on board the Magi ships. But it seems that the Nova War is inevitable…
In charge of an old cargo spaceship, the Old Captain Orbus flees a violent and sadistic past, but he doesn’t know that the lethal war drone, Sniper, is a stowaway, and that the past is rapidly catching up with him.
his old enemy the Prador Vrell, mutated by the Spatterjay virus into something powerful and dangerous, has seized control of a Prador dreadnought, murdering its crew, and is now seeking to exact vengeance on those who tried to have him killed.
Their courses inexorably converge in the Graveyard, the border realm lying between the Polity and the Prador Kingdom, a place filled with the ruins left by past genocides and interplanetary war. But this is the home of the Golgoloth, monster to a race of monsters, the place where a centuries-long cold war is being fought.
Meanwhile, the terrifying Prador King is coming, prepared to do anything to ensure Vrell’s death and keep certain deadly secrets buried . . . and somewhere out there something that has annihilated civilizations is stirring from a slumber of five million years.
The cold war is heating up, fast.
Found adrift near a Bandati colony world far away from Consortium space, Dakota and Corso find themselves prisoners of the Bandati.
It becomes rapidly clear to them, that the humanity’s limited knowledge of the rest of the galaxy – filtered through the Shoal – is direly inaccurate. The Shoal have been fighting a frontier war with a rival species, the Emissaries, with their own FTL technology for over fifteen thousand years.
Realising that the Shoal may be the Galaxy’s one chance at sustained peace, Dakota is forced to work with Trader to prevent the spread of deadly knowledge carried on board the Magi ships. But it seems that the Nova War is inevitable…
In charge of an old cargo spaceship, the Old Captain Orbus flees a violent and sadistic past, but he doesn’t know that the lethal war drone, Sniper, is a stowaway, and that the past is rapidly catching up with him.
his old enemy the Prador Vrell, mutated by the Spatterjay virus into something powerful and dangerous, has seized control of a Prador dreadnought, murdering its crew, and is now seeking to exact vengeance on those who tried to have him killed.
Their courses inexorably converge in the Graveyard, the border realm lying between the Polity and the Prador Kingdom, a place filled with the ruins left by past genocides and interplanetary war. But this is the home of the Golgoloth, monster to a race of monsters, the place where a centuries-long cold war is being fought.
Meanwhile, the terrifying Prador King is coming, prepared to do anything to ensure Vrell’s death and keep certain deadly secrets buried . . . and somewhere out there something that has annihilated civilizations is stirring from a slumber of five million years.
The cold war is heating up, fast.
This omnibus contains three books in the Space Wolf series by William King and Lee Lightner.
Wolfblade
The ancient Navigator House of Belisarius has long been bound to the mighty Space Wolves as allies. In return for the means to navigate the treacherous warp, the Space Wolves provide an honour guard of elite warriors – the Wolfblade – to protect the House. When Ragnar takes up his duties on ancient Terra he soon becomes embroiled in an assassination plot that reaches into the very depths of Imperium! Unused to the delicate political machinations, Ragnar must resort to the howling fury of the Wolves if he is to save this noble dynasty and regain his honour!
Sons of Fenris
Ragnar Blackmane is a legend within the hallowed ranks of the Space Wolves – his exploits are legendary and his courage is limitless. When Ragnar is sent to investigate reports of Chaos attacks on the planet Hyades, he encounters his Chapter’s most bitter rivals – the Dark Angels Space Marines. As old feuds come to the fore, both sides call in reinforcements and the situation quickly escalates out of control. Can these two ancient rivals call a truce and work together or will the savage forces of Chaos exploit the infighting and complete their nefarious plans?
Wolf’s Honour
Following events described in Sons of Fenris, the Space Wolves find themselves under attack from all sides by the Thousand Sons Chaos Space marines. In a last–ditch attempt to stop their ancient enemy, Ragnar and his battle–brothers launch a lightning strike on the Thousand Sons’ base. Will the Space Wolves triumph, and can Ragnar retrieve the Spear of Russ from his nemesis, the Chaos Space Marine Madox?
With Kyrlock and Elyra inflitrating the network of rogue psykers, the rest of the team start investigating the xenos artefact smuggling ring. As the operatives work their way deeper into the two criminal organisations, they unravel clues that suggest they might both be part of one greater evil. With danger at every turn, and paranoia running rife, can the Inquisition figure out what is going on before the Scintilla system is overrun by heretics?
Wolfblade
The ancient Navigator House of Belisarius has long been bound to the mighty Space Wolves as allies. In return for the means to navigate the treacherous warp, the Space Wolves provide an honour guard of elite warriors – the Wolfblade – to protect the House. When Ragnar takes up his duties on ancient Terra he soon becomes embroiled in an assassination plot that reaches into the very depths of Imperium! Unused to the delicate political machinations, Ragnar must resort to the howling fury of the Wolves if he is to save this noble dynasty and regain his honour!
Sons of Fenris
Ragnar Blackmane is a legend within the hallowed ranks of the Space Wolves – his exploits are legendary and his courage is limitless. When Ragnar is sent to investigate reports of Chaos attacks on the planet Hyades, he encounters his Chapter’s most bitter rivals – the Dark Angels Space Marines. As old feuds come to the fore, both sides call in reinforcements and the situation quickly escalates out of control. Can these two ancient rivals call a truce and work together or will the savage forces of Chaos exploit the infighting and complete their nefarious plans?
Wolf’s Honour
Following events described in Sons of Fenris, the Space Wolves find themselves under attack from all sides by the Thousand Sons Chaos Space marines. In a last–ditch attempt to stop their ancient enemy, Ragnar and his battle–brothers launch a lightning strike on the Thousand Sons’ base. Will the Space Wolves triumph, and can Ragnar retrieve the Spear of Russ from his nemesis, the Chaos Space Marine Madox?
With Kyrlock and Elyra inflitrating the network of rogue psykers, the rest of the team start investigating the xenos artefact smuggling ring. As the operatives work their way deeper into the two criminal organisations, they unravel clues that suggest they might both be part of one greater evil. With danger at every turn, and paranoia running rife, can the Inquisition figure out what is going on before the Scintilla system is overrun by heretics?
When Gotrek and Felix travel north to seek the remaining members of the Order of the Fiery Heart, they find themselves with new companions and allegiances. Of course, there are rumours of beastmen lurking in the Drakwald, but there is far more to the story than they could have imagined. When they discover that the malignant forces of Chaos are at work, Gotrek and Felix find themselves battling not only for their honour, but for the very future of the Empire itself.
When engineer Magnus Ironblood is tempted out of retirement into one final campaign, he finds himself working alongside some unlikely allies. Sent as part of an Imperial force to bring to heel the secessionist forces of Countess von Kleister, this rag–tag army finds themselves outgunned. Digging deep into their reserves of courage and ingenuity they must fight the enemy forces with everything they have, but will it be enough to succeed where everyone else has failed?
When engineer Magnus Ironblood is tempted out of retirement into one final campaign, he finds himself working alongside some unlikely allies. Sent as part of an Imperial force to bring to heel the secessionist forces of Countess von Kleister, this rag–tag army finds themselves outgunned. Digging deep into their reserves of courage and ingenuity they must fight the enemy forces with everything they have, but will it be enough to succeed where everyone else has failed?
Following the disastrous events on the fortress world of Jago, where the Imperial troops are nearly defeated by Chaos, the Tanith First are pulled back from the front line for rest and recuperation. After two years’ garrison duty on Balhaut, however, lack of action is sending the Ghosts stir crazy. Against a backdrop of increasing bad behaviour and insubordination, Gaunt is secretly summoned by Guard Intelligence. They have captured a high–level Chaos officer, but their interrogation is getting nowhere; the man is refusing to speak to anyone except Gaunt. The information the prisoner holds is crucial to Imperial war effort, but will he survive to ever tell it? As a crack force of Chaos insurgents closes in for the kill, Gaunt finds himself trapped in deadly game of intrigue and murder, where no one can be trusted, and the fate of the Sabbat Worlds Crusade hangs in the balance.
Decay Inevitable by Conrad A Williams (Solaris)
DECAY INEVITABLE is a novel charting the grim territories of the shadow line that trembles at the very end of life. These are badlands of horrifying dreams and demons where a black market in unspeakable goods takes place. A race is on to unearth the secrets of the soul... secrets woven into the fabric of death itself.
1 comments:
Nice ones, Mark :)
I like especially those Warhammer books since I would like to explore more that series. And you made me jealous with Conrad Williams' "Decay Inevitable" ;D
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