Saturday, 29 August 2009

Review | The Gunslinger by Stephen King (Hodder)



Title: The Gunslinger (The Dark Tower 1)
Author: Stephen King
Publisher: Hodder & Stoughton
Format: Paperback
Pages: 304
Release Date: 18th August 2003

In THE GUNSLINGER, Stephen King introduces readers to one of his most enigmatic heroes, Roland of Gilead, the Last Gunslinger. He is a haunting figure, a loner, on a spellbinding journey into good and evil, in a desolate world which frighteningly echoes our own.

In his first step towards the powerful and mysterious Dark Tower, Roland encounters an alluring woman named Alice, begins a friendship with Jake, a kid from New York, and faces an agonising choice between damnation and salvation as he pursues the Man in Black.

Both grippingly realistic and eerily dreamlike, THE GUNSLINGER leaves readers eagerly awaiting the next chapter.

And the Tower is closer...

The Dark Tower series is one of my most favourite series ever. I love the characters and the story is wildly imaginative with so much to take in you never know what to expect. I've not read any of the books since the final volume was release back in 2004, although I have picked up a couple of the comic adaptions that Marvel have been releasing, so it was about time that I return to the world of Roland and his quest for the Tower. I varied my experience this time around by both reading the book and listening to the audio book and once again I enjoyed every minute of it.

The story of The Gunslinger is about Roland Deschain, the last gunslinger of Gilead, and the last months of his chase after the Man in Black after years of pursuit. The story is simple, yet it has so much depth to it and hints a such a bigger story that it becomes clear that King has big plans for the story of Roland and his quest. However, I'm getting ahead of myself here - it's the initial story of Roland and his chase that is interesting and exciting.

As we join Roland he is a lonely man who is single-mindedly after two things - the Man in Black and the Tower. Everything he holds dear to him has now gone - his childhood friends, Alain and Cuthbert, and Gilead, the home he grew up in - leaving him with nothing but his quest. This is very important in terms of the story and his obsession is clearly deep rooted. We follow Roland as he rests with a nomad, retells the story of the last town he visits, encounters the boy named Jake and makes the last push towards the elusive Man in Black. All of this is told very well and with the clear intention of showing us Roland's character and his determination, although some aspects aren't what I would expect and left me wondering just how far Roland would go.

The world in which The Gunslinger is set is truly stunning. From the dry desert with vivid descriptions to the more familiar surroundings of New York city, Jake's home town, I always felt completely drawn to the setting and wondered what would come next. The mix between Roland's world, a place that we are told has 'moved on', and that of our real world is done very well and doesn't feel strange, it simply creates more interest in what is to come.

By the end of the novel we get some of our answers, but it is the questions that are raised here that we start to get a fuller perspective of what King has in store over the subsequent novels. We are left very much wanting more and wondering just where that more will take us. The journey we have followed here is engrossing, and with six further books to look forward to my anticipation is rising rapidly. Highly recommended and one of the most addictive first volumes I have ever read.

Buy from: Amazon.co.uk, Amazon.com

Friday, 28 August 2009

Cover Art | Gardens of the Sun by Paul McAuley (Gollancz)


Here's the cover for Paul McAuley's upcoming novel, Gardens of the Sun, due out from Gollancz this coming October. I like this one, more so than the cover for its predecessor, The Quiet War. Here's the blurb for it:
The Quiet War is over. The city states of the moons of Jupiter and Saturn have fallen to the Three Powers Alliance of Greater Brazil, the European Union and the Pacific Community. A century of enlightenment, rational utopianism and exploration of new ways of being human has fallen dark. Outers are herded into prison camps and forced to collaborate in the systematic plundering of their great archives of scientific and technical knowledge, while Earth's forces loot their cities, settlements and ships, and plan a final solution to the 'Outer problem'.

But Earth's victory is fragile, and riven by vicious internal politics. While seeking out and trying to anatomise the strange gardens abandoned in place by Avernus, the Outers' greatest genius, the gene wizard Sri Hong-Owen is embroiled in the plots and counterplots of the family that employs her. The diplomat Loc Ifrahim soon discovers that profiting from victory isn't as easy as he thought. And in Greater Brazil, the Outers' democratic traditions have infected a population eager to escape the tyranny of the great families who rule them.

After a conflict fought to contain the expansionist, posthuman ambitions of the Outers, the future is as uncertain as ever. Only one thing is clear. No one can escape the consequences of war - especially the victors.

Thursday, 27 August 2009

Interview | Gary Gibson

Stealing Light (review) came out in 2007 and was a book that I immediately enjoyed. The sequel, Nova War (review), is due out on September 4th and it was with great pleasure that Gary Gibson agreed to an interview ready for the release - a huge thanks to both Gary and Tor UK for arranging this interview. Along with Liviu from Fantasy Book Critic some questions were sent over and, as you can see below, the result is a great interview!

Buy Stealing Light: Amazon.co.uk, Amazon.com
Buy Nova War: Amazon.co.uk, Amazon.com



Many thanks for taking the time out of your undoubtedly busy schedule to answer a few questions. First off, could you tell us a little about yourself and how you came to write - and why science fiction?

I started writing when I was about fourteen, then took a break until my mid-twenties. I can't remember when I started reading SF, but it was pretty young, I think. Marvel comics too. Your brain's still forming important neural connections until you're something like 21, so if you pick up a serious interest before that it can end up hardwired into your brain and personality. SF is now a fundamental part of who I am and the way I view the world. It's definitely the cognitive dissonance that did it for me back then, the sense of having your sense of reality jarred by some seriously mindblowing idea.

Some of the books I read back then came from my Dad, who was a journalist for Glasgow newspapers for many years, and since he shared a desk with the guy who wrote book reviews he brought home a lot of SF for myself and my older brother, since none of it ever got reviewed in the papers. I read Heinlein and Asimov, and they were definitely part of that process of self-induced indoctrination, but so were writers like Harlan Ellison and JG Ballard, even though I didn't always understand what I was reading when I was younger. My brother read a lot of sf too - his bedroom was literally wallpapered with pages taken from SF Monthly, an enormous fold-out magazine from the mid-Seventies filled with amazing illustrations by people like Chris Foss and Bruce Pennington (http://www.sfcovers.net/Magazines/SFMB/tnpage01.htm). I definitely nicked some books from him.

I came back to the idea of writing in my mid-twenties after a desperately abortive attempt at being a rock guitarist. Let's just say it didn't work out, and a damn good thing too. Most of the budding musicians I met back then were endowed with levels of self-delusion that utterly beggar belief. I came close to a fist-fight in a rehearsal room as the result of what might loosely be termed 'musical differences' and realised I was wasting my life with would-be bands that always broke up before even so much as playing a gig. After that particular incident it occurred to me that if I tried writing again, I didn't have to deal with anyone but an editor. It seemed so deliciously simple. I stopped playing music for good there and then, wrote a short story within twenty-four hours and sent it to Interzone. It didn't sell, of course, but I just kept writing and writing and joined a writer's circle just after scoring my first short story sale in 1990.
That was the first epiphany. The second in the early 00's when I decided to make getting a novel published my absolute top priority. I resolved to keep working and working until I damn well sold a book or died in the attempt. I started up my blog as a way to chivvy myself along - and rapidly sold Angel Stations, to my considerable surprise.

What books and authors have influenced you and your writing?

Where to start? Dick, Ellison, Ballard, (the other) Gibson, Sterling, Neal Stephenson ... and about a thousand others. Or rather, they've inspired me to write, but I don't know whether any of them have influenced my writing style.

I would also have to say that certain publications influenced me - I used to jones like crazy for my issue of Interzone to come through the front door back in the Eighties. Interzone was one of the few things that made that grim and grey decade bearable for me.

Do you still find time to read, and if so anything in particular?

I read a lot more now since I got a Sony Reader. There aren't too many English-language books for sale where I'm living these days. One of the drawbacks is not everything I want is available electronically, but I've been reading a combination of bought texts and stuff freely given away on sites like Tor.com and elsewhere. In terms of SF, I've been reading quite a bit of Robert Charles Wilson, whose Spin is utterly outstanding. I highly rate Anathem. Stephenson's stuff sometimes really screws with my head - and my patience - but he's one of those writers with whom if you just persevere, you find yourself diving headfirst into a series of gloriously demented headfucks and eyeball kicks. Cory Doctorow's books also just seem to get better and better. Sometimes he misses, but mostly he hits the mark.

Otherwise I've found myself rediscovering short fiction in the forms of anthologies, particularly a few of those edited by John Joseph Adams. Short fiction works *very* well on ebook readers. I've also been reading a fair bit of non-fiction - stuff about Iraq seems to have featured greatly in my diet. I recommend Armed Madhouse by Greg Palast in particular. Bonkers stuff, and all true. Non-fiction about current ideas in science also features quite a bit in my diet - a good source for ideas.

How do you go about your writing – are you a meticulous planner, make it up as you go or somewhere in between? Do you have a regular routine when you’re writing?

I'm pretty disorganised and not nearly as disciplined as I'd like to be, but I still try and get a certain amount done each day. I'm mentally and habitually messy. The writing's been a tiny bit fallow recently, because I've been working out a plot for the next book, and ideas tend to come when they want to, not when I want them to. It's frustrating waiting for an idea to fully germinate, but it's finally starting to move along where the next book is concerned..

I sometimes tell people I 'guilt' myself into writing. When I start to feel guilty about not having done anything, that's when I start getting work done. And however messy my habits may be, I do get it done. I tend to plan stuff out quite heavily, however - the outline for Stealing Light was close on twenty thousand words. Most outlines I write are at least several thousand words long. Now there's diagrams as well. Big, scary diagrams. I can't write anything now unless I know precisely what's going to happen at every single step of the story from beginning to end.

Along with some other published authors, including Hal Duncan and Mike Cobley, you’re a member of the Glasgow Science Fiction Writers Circle. Has being a part of this helped you in your approach to writing and editing?

I think it's helped a great deal. I think writer's circles are very useful both for giving yourself a social context for your writing when you're still in the early learning stages, as well as figuring out how to put words in the right order along with a bunch of people of a more or less equal level of skill. What also helped was that the GSFWC liked to style itself as an 'anarchist collective' in the sense that nobody was really running it except whoever felt like it at any particular time, although in reality that naturally devolved to a single person who took on certain necessary duties. Although it certainly helped me a great deal, I've noticed that when people start to sell and develop a career, they'll increasingly show stuff not to the whole circle, but to a smaller group comprised mostly of other pro's.


In a sense, what makes you a better writer is learning to internalise the various members of a writer's circle until you can literally anticipate their objections in your head while you're writing alone at home. When you get to the point where you know exactly what somebody would say about a particular sentence you've written, and understand why they would say it, that's when you're really getting somewhere.

Angel Stations and the two Shoal Novels, Stealing Light and Nova War, are Space Opera – do you favour this specifically or do the stories you want to tell naturally fit this sub-genre?

I love space opera, but I love lots of different types of sf too. Starting fairly early in your career you have to pick one genre or sub-genre and pretty much stick with it, because that's what the market expects. That's fine, because I really enjoy writing space opera, and I hope to be writing it for quite a long time. But one of these days I'm going to have to take some time out to do something different. Almost certainly sf, but not space opera. Maybe under a pseudonym.

(LS) I read your debut "Angel Stations" pretty much on publication after some great reviews made me order it "unseen" from the UK and it made me a big time fan. The novel is quite an ambitious one with several shifting POV's and action that moves between a relatively familiar Earth and an alien planet. I think that everyone who loves your Dakota Merrick series should give it a try since it fits comfortably in the "New Space Opera" niche, though it has some "near future" vibes too; how would you describe it to someone new to your work?

As a first novel, really. I was trying out ideas in Angel Stations I'd had stored in my head for years. If I'd describe it as anything, I'd call it 'almost too ambitious'. I had enough in there for a trilogy, although I should say I don't see myself returning to that particular world. I'm having too much fun inventing new ones. But novels like Stealing Light certainly built on the experience I gained from 'Stations.

(LS) Your second novel "Against Gravity" is a very different one both from Angel Stations and the current series; it is set mostly on Earth with some action in the Solar System and it is both a personal journey and a political undertone. From the striking beginning "It began on the day when Kendrick Gallmon's heart stopped beating for ever" to the superb open ended finale, "Against Gravity" is a page turner following Kendrick's path of revenge and coming to terms with what happened, as well as the backstory that seemed a real possibility when the novel was published though it has receded somewhat today. Would you write this novel in the same way today or would you change the geopolitical setup?

I don't think I could write any of my books the same way if I had a second chance to do so, because you change over time as a writer. It's partly based around the notion of the dissolution of the US, and that might happen in ten years time, or a hundred, or a thousand. Nothing lasts forever, especially not nations on that scale. Technology and history will bring change eventually; it might be violent, it might be peaceful, it might be so gradual a shift that only historians would be able to discern the fact long after it had taken place. That part of it, I think, would almost certainly remain the same, and that view of the US was influenced by the observation that almost no one predicted the collapse of, for example, the Soviet Union. Some of the biggest historical shifts are 'black swan' events that only appear inevitable with the benefit of hindsight. And besides, it's a great source of story conflict.

(LS) What is about augmented people (Elias, Kendrick - even though against his will, Dakota) that fascinates you so you make them the focus of your novels?

I think Against Gravity and the use of implant technology, certainly, was at least partly influenced by a UK writer I hugely admire called Simon Ings, although this didn't occur to me until I'd actually finished writing Gravity. Technological augmentation seems a fairly reasonable step forward for human beings, though in reality I suspect it may be rather more subtle and less physically intrusive than what I've described.

If you study the work of any author closely, you'll see certain themes or ideas recur in their work. That's because once they've worked out one set of implications derived from a particular idea, they might come up with a whole new bunch of implications from that idea. Basically, I hadn't finished with the idea of implants when I finished Against Gravity. I think the reason they extended into Stealing Light was because for one very brief moment when I was still outlining 'Light, it occurred to me to set it in the far future of Against Gravity. I decided against that within seconds, but from that moment the idea of an implant-equipped navigator stuck with me. Besides, it gave Dakota a certain uniqueness within her environment that allowed her alone to communicate with the derelict starship, so in another sense the requirements of the story drove the decision to use implants as well.

(LS) In a follow up to the previous question, how do you see this developing in our future? Do you think "augmenting" people will be possible soon? Acceptable to society at large?

That's a tricky one. The first augments will undoubtedly be the disabled, which Anne McCaffrey saw coming a long time ago. A lot of us are already augmented - people have heart implants, or artificial limbs, you name it. I have a plastic lens in one eye. According to some, like Hans Moravec, a lot of us already are augmented.

You might even argue that in a world of internet technology and mobile phones, we're all augmented. There's no real reason augmentations have to be physically implanted in one's body. I think we'll see a kind of common technological telepathy coming into play over the next fifty or so years in the form of wearable or skin-contact telecommunications technology. Our children's children are going to learn to think in a very different way from their grandparents. I find that notion endlessly exciting.

Without giving away too much can you briefly outline Nova War?

It leads on immediately from the end of Stealing Light, with Lucas and Dakota captured by a Bandati Hive. They're out in the wider universe now, learning all the stuff Trader and the Shoal never wanted humanity to know. Their presence, along with their Magi ship, is enough to trigger war between rival Hives who want to grab the power the Magi ship represents. One Hive sides with the Shoal, the other with a previously unknown FTL-enabled species called the Emissaries who've been at war with the Shoal for a long, long time.

One of the things that struck me about Nova War was the alien species and societies that were present. I found them very believable and they gave an excellent viewpoint to aspects of the story. Where do you start when creating these and how easy/difficult is the process?

I wish I knew how to tell you because sometimes I find myself wondering just where this stuff comes from. I wrote a new species for Empire of Light and thought, 'where the hell did that come from?' I found with the Bandati that one idea kicked off another. The Bandati towers were inspired by photos I saw of Ethiopian termite nests which are like mud chimneys, sometimes reaching several metres in height, Once I'd thought of sticking ledges all over the Bandati version of the towers, I found myself developing a whole reproductive cycle for them that didn't even get into the book; one idea generates another, and that generates another. I figured if the eggs are on the ground, when they hatch, an individual's standing in his society is determined by how high he can fly, and therefore which tower platform he reaches first. Say each platform carries certain foodstuffs that trigger certain genetic changes on ingestion, and the social role of the individual is thereby fixed. Brings a whole new meaning to the phrase 'high flyer'.

With Nova War, I definitely deliberately set out to come up with the most batshit ideas possible. I wanted to give readers as many 'wtf' moments as I could possibly manage. Hence the hungry restaurant. I just loved that notion of a living restaurant that's perpetually on the edge of eating its diners. I'm so damn proud of that. I think I was channeling Douglas Adams there.

(LS) When reading the Dakota Merrick series which is just superb sf, new space opera at its best, I was struck by the many references to the genre. Freehold is the obvious one, maybe not quite what Heinlein intended but an homage nonetheless, while the Uchidans are probably the next obvious example, but I thought a lot of other names, places and even species are a twist on old and new offerings in the genre. Was that intentional and how do you see the "big picture sf" or space opera if you want, through the whole sff genre perspective?

The references were partly intentional, and partly an unconscious regurgitation of everything I've read in my entire life that affected me in any way. It's very hard to be genuinely original - not that I don't try. But I was aware that I was treading on familiar territory, and in a sense I felt freed by being able to deliberately stick in references throughout Stealing Light, particularly the very deliberate nod to Iain Banks (the reference to The Wasteland'), and a couple of other bits and pieces where I was winking heavily to the reader. The Freehold started off as a kind of Heinleinian nod, definitely. but I'm greatly inclined to believe that any society riffing off of that particular set of values is likely to end up extremely marginalised, as the Freehold do. A bunch of guys telling you're they're always right and under the delusion of super-competence are going to be nothing but trouble. That kind of unwavering self-belief is also one reason the Freehold are perpetually losing ground to the Uchidans. They need to wake up and smell the coffee, but simply can't.

(LS) Another topic of the series regards the dangers of technology and the price of progress. Do you think that ftl travel at the cost from the series is worthwhile and could allow an equilibrium to develop or is a Nova War inevitable?

Difficult moral dilemmas are great to play with in a book, and in Stealing Light I was trying to figure out just what the right thing to do would be under that particular set of circumstances. In all honesty I still don't really know the answer. I firmly believe that none of us really know ourselves until we find ourselves in the kind of difficult, possibly life-threatening situation that can test your core values. It can be being caught in a war, or jumped by muggers, or having to help somebody who's had an accident. I also suspect that in real life, there are some situations where any outcome is a bad one, that somebody's always going to get hurt, and I wanted to reflect that in the story. Trader certainly thinks a nova war inevitable, and it's that belief that leads him down a very dark path in Nova War. Think of the Dakota books as me trying to figure out the answers as I go along. Dakota tries to do what she thinks is morally right, but again ... the best laid plans, as you'll see in the new book.

The events of Nova War lead to a very interesting point - what can we expect from the next book in the series, Empire of Light?

Empire goes slightly back to the format of Stealing Light, in that much of the action is focused around a single mission on one ship. There are very clear consequences to the events at the end of Nova War that I try to address. Saying anything more might give too much away.

Will you be doing any signings or appearances for the Nova War release? If so, where will these be held should anyone want to go along?

Not for Nova War, since I'm currently living in Taipei in the Far East (Good food, and everything's dirt cheap). But I'm aiming to be back in the UK next year, at which point I (and my wife) will immediately feel poor again. If I did do anything, it would probably be down south somewhere like London, assuming my editor thought it was a good idea. But I do enjoy conventions. I'd like to make it to next year's Eastercon, so I've tentatively - tentatively - pencilled that in, depending on various hard-to-predict circumstances. So I can whine at everyone about how expensive everything in Britain is.

Recently both you and your publisher, Tor UK, put up two possible designs for the book cover of Empire of Light in what I thought was an great move and one to get feedback from the fans who would end up buying the book, sometimes based on the cover alone. What did you think of this idea and are you pleased with the feedback received from it?

It was my editor Julie Crisp's idea, and I thought it was a great one. I was really pleased so many people voted in just a day or two. I might have kept it running longer, but it was pretty obvious from very early on just which one was going to win by a very, very wide margin. .

What do you think your strengths are as a writer and storyteller?

I'm terrible at analysing my own writing - I'm sort of 'blind' to it, in a sense. I sometimes think it would be nice if I could be hypnotised to not recognise my own stuff when I read it so I can know what I think of it. But apparently my stuff makes people want to turn the page, and turn the page, and turn the page, and that's pretty good. I like being able to write stories that make people just want to keep reading all night until they've finished, as some people have told me they do.

And any weaknesses or areas that you feel you need to work on or improve?

As long as I keep getting better, I'm happy. I'm constantly trying to improve my writing. I think if you slack off and just coast, you're doomed creatively. Even though like I say I'm rubbish at being objective about my own stuff, I do try to be regardless and perhaps I'm getting better at it.

Regular readers of your blog will know that you’ve been looking into different projects for the future away from your typical output. Are these going to be a complete change of scenery or are you still looking at genre-related stuff, for instance fantasy?

There are several good ideas on the back burner that like I said earlier I would love to work on, but my main priority right now is my stuff for Pan Macmillan. What I'm doing is writing up rough notes and outlines and allowing myself a day or so a week to spend on them. It's stuff I might one day write concomitant with the spacier stuff, or it might just end up in a drawer. I'm sometimes greatly tempted by fantasy, but not of the sword and sorcery variety - I could never get into it. If by 'fantasy' you mean Danielewski's 'House of Leaves' (one of my all-time favourite books), or Harlan Ellison or Lucius Shepard or Paul Di Filippo's stuff, then yes. Or even Jonathan Carroll, another favourite writer - not that I could hope in a million years to write anywhere near as well as any of those guys. Not worthy, etc.

I do like the idea of doing some kind of incredibly far-future science fantasy, I must admit, although I have zero ideas for stories in that style. What can I say? I'm like every other writer, with a million and one ideas bursting to get out of my head, and only so much time and energy to write them.

Anything else you'd like to add?

Thanks!

Tuesday, 25 August 2009

Review | Retribution Falls by Chris Wooding (Gollancz)



Title: Retribution Falls
Author: Chris Wooding
Publisher: Gollancz
Format: Trade Paperback
Pages: 384
Release Date: 18th June 2009

Frey is the captain of the Ketty Jay, leader of a small and highly dysfunctional band of layabouts. An inveterate womaniser and rogue, he and his gang make a living on the wrong side of the law, avoiding the heavily armed flying frigates of the Coalition Navy. With their trio of ragged fighter craft, they run contraband, rob airships and generally make a nuisance of themselves.

So a hot tip on a cargo freighter loaded with valuables seems like a great prospect for an easy heist and a fast buck. Until the heist goes wrong, and the freighter explodes. Suddenly Frey isn't just a nuisance anymore - he's public enemy number one, with the Coalition Navy on his tail and contractors hired to take him down.

But Frey knows something they don't. That freighter was rigged to blow, and Frey has been framed to take the fall. If he wants to prove it, he's going to have to catch the real culprit. He must face liars and lovers, dogfights and gunfights, Dukes and daemons.

It's going to take all his criminal talents to prove he's not the criminal they think he is ...

I'd heard a few things about Retribution Falls (the comparison to Firefly was always going to bring this to my attention) and I finally managed to pick up a copy when I saw one in my local Waterstones and started salivating all over the cover. Retribution Falls had everything going for it before I even opened the book - it's got an excellent cover, a blurb that hooks you and a most excellent quote from my favourite author, Peter F Hamilton. Based on these I was expecting an entertaining story that would deliver a fast paced, engrossing read. So, was Retribution falls as good as I hoped? No - it was even better!

The world in which Retribution Falls is set is a combination of fantasy, science fiction and steampunk - a mix that works exceptionally well together. The main focus is on the Ketty Jay and its crew, an eclectic bunch that demonstrate through their actions just how interesting this setting is. We get to see the lives of those that live on the fringe of the law, from conflicted Captain Darian Frey to the mysterious Jez and her exceptional navigation skills. We get action at ground level as well as some stunningly descriptive air battles. Overall though, we get a damned good bit of fun.

The characters, as I mentioned, are ones that live on the edge of the law, scraping by on the Ketty Jay through the actions of their Captain, Darian Frey. It's Frey that is the initial hook as far as the characters go - he's an interesting man with some very deep conflicts, that much is obvious. He also has much growing up to do a responsibilities to face, but these are things that are addressed through the story in very convincing ways. As meet the rest of the crew we get background details on them and the underlining feeling that they all have a past that they're escaping shows through nicely. It gives a realism to the characters, a depth that is often missing from stories with so many in the spotlight. My particular favourites are Crake and Jez, two newer crew members to the Ketty Jay that each have a mysterious nature to them that begs more and more questions, much like most of the crew in that respect, but these two have that something extra that niggled at the back of my mind.

The story itself is just a fast paced roller coaster ride that just doesn't seem to let up. The ever more dire situations that Frey and his crew find themselves in feel like there is a very real threat and allows for some good scenes that bring many things together. The one thing that Wooding has done with Retribution Falls is that he's given a us relatively short book when you look at the page count, but looking back on it I'm very surprised that so much was jammed in there. This is not a complaint in any way, in fact it takes something special indeed to draw the reader in and deliver such an in depth and well paced novel.

Retribution Falls is one of those books that I'll be recommending to anyone and everyone. It's definitely a must-read title of the year and is it doesn't show up on many a year's best list I'll be very surprised - it'll certainly be on mine!

Buy from: Amazon.co.uk, Amazon.com

Friday, 21 August 2009

Review | Nova War by Gary Gibson (Tor)



Title: Nova War
Author: Gary Gibson
Publisher: Tor UK
Format: Hardback
Pages: 416
Release Date: 4th September 2009

In Stealing Light, Dakota discovered the Shoal’s dark and dangerous secret, now she works towards stopping not only the spread of this knowledge, but also the onset of the Nova war.

Found adrift near a Bandati colony world far away from Consortium space, Dakota and Corso find themselves prisoners of the Bandati.

It becomes rapidly clear to them, that the humanity’s limited knowledge of the rest of the galaxy – filtered through the Shoal – is direly inaccurate. The Shoal have been fighting a frontier war with a rival species, the Emissaries, with their own FTL technology for over fifteen thousand years.

Realising that the Shoal may be the Galaxy’s one chance at sustained peace, Dakota is forced to work with Trader to prevent the spread of deadly knowledge carried on board the Magi ships. But it seems that the Nova War is inevitable…

Stealing Light (review) came out in 2007 and was a book I really enjoyed. There's been a two year wait for the sequel, a long time in book terms, but after a strong first book and a title like Nova War it was always going to be a must read. I picked it up with great anticipation and was thoroughly pleased with what I found - Gary has moved from the more focused story of Stealing Light on to a widescreen look at the problems facing the species in the galaxy because of those events, all of which has made for some compulsive reading!

We start off pretty much where Stealing Light left us - Dakota Merrick and Lucas Corso are in a Bandati system and are their prisoners. The derelict Magi spaceship is being held, along with Dakota's ship the Piri Reis, by the Bandati in one of their secure stations in the system. Not only this, but with the rival Bandati factions drifting toward opposite sides in a dangerous and escalating war the stakes are being constantly raised. Add to this the fact that Trader, a member of the Shoal we know from Stealing Light, is behind some decisions and actions that will have a lasting effect on the galaxy. What Nova War does is give a story from the perspective of characters we know that are now in a dangerous situation that effects not only them, but the whole galaxy - and Gary does a damned good job of it.

Although the start is fairly slow paced, the scenes with Dakota, Trader and the Bandati show us that there is much going on in the background that we don't know yet. We get to find out the details along with Dakota and follow her as she takes whatever action she can to protect herself. The initial prisoner scenes were done very well and helped to show how vulnerable Dakota is, but also to show how her relationship with Derelict is developing and growing. This helps to put a lot in perspective and allows some hidden secrets to come out of the woodwork which in turn gets the pages turning all the quicker.

Another aspect I really enjoyed were the alien species and civilisations that are present. The Bandati are especially impressive and it appears that there is so much effort and thought gone into their creations - everything feels real and totally believable. The history that comes through the story raises more questions about the Bandati, the Shoal, the Emissaries and the Magi. With four strong species in this book I felt spoilt while reading it and never felt out of my depth when the action switched from one to the other.

Nova War is a great example of intelligent and thoughtful space opera that delivers a thoroughly enjoyable and entertaining read. As the second book in a series it builds very successfully on the foundation laid in Stealing Light and also gives plenty to carry through to the next book (which I just can't wait for!). For an enthralling widescreen space opera with characters and aliens that are both interesting and engrossing this is the books to read. Very highly recommended.

Buy from: Amazon.co.uk, Amazon.com

Monday, 17 August 2009

Review | Orphan's Destiny by Robert Buettner (Orbit)



Title: Orphan's Destiny
Author: Robert Buettner
Publisher: Orbit
Format: Paperback
Pages: 320
Release Date: 7th August 2008

The battle of Ganymede taught Jason Wander about the devastation of war. After seeing the deaths of his troops as well as his lover, this battle-scarred soldier is ready for peace.

At twenty-five, General Jason Wander has fought and won man’s only alien conflict. Now, after long years in space, he’s coming home … but to what? Earth’s desperate nations, impoverished by war damage and military spending, are slashing defence budgets. There’s just one problem with this new worldwide policy: the first alien invasion was merely Plan A.

Suddenly, the real assault begins: Earth is attached by a vast armada of city-sized warships. To block their invasion, mankind has only one surviving craft and a single guerrilla strike force: a suicide squad led by Jason Wander.

After I read Orphanage (review) at the end of last year I was eager to see where the series went. I knew there were another four available and I was interested to see just how the series would progress from the promising beginnings. What Orphan's Destiny does is take the series in a different direction, although not totally unexpected it is a pleasant surprise.

Orphan's Destiny sticks with the established first person narrative from the point of view of Jason Wander, now General after the battle of Ganymede, as the survivors of the battle await rescue and return to Earth. We also have the same characters from Orphanage along for the ride - Howard the techy, Munchkin his friend and pilot as well as new mother of the first baby born off Earth and Brumby, his fellow soldier. We are also introduced to Ruth, advisor to Jason, who is tasked with making him the media friendly returning war hero. All of these characters have their own voices, but it is Jason's that makes the story so interesting and compelling and the main reason I found Orphan's Destiny so enjoyable.

Jason is your typical grunt on the ground. He's made mistakes in the past and due to his encounters with the slugs he has a unique perspective on the situation. Being promoted to General through the death of others is not the way he wants to progress though, but with Earth looking towards a hero that saved the planet he's kept as one anyway. It's during the return to Earth and the subsequent months there that we see exactly what impact the war on Ganymede has had on the planet Earth. Budgets are low and governments are looking to save wherever they can. This all translates into a pretty miserable place for the majority of the population, and with the slugs defeated humanity believe they can move forward.

It's during these early looks at life on Earth that I found myself drawn even more into the character of Jason Wander and the world he inhabits. Truthfully I was expecting to see more action than we had, but this different approach raised my enjoyment of the story. Buettner is not afraid to give us something a little different, something that doesn't necessarily tie in immediately with the expectations a military sf series like this usually demands. It all works so well and allows us to realise that there are consequences to the actions taken in the first story.

However, once the slugs turn up again in force humanity realise just how their recent decisions may have damaged them in the overall survival stakes. All of this i put across extremely well and although I was glad to see the action build up, I was also pleased that it didn't come at the cost of continued character and setting development. The action is just as good as the first book, although I will freely admit that the odds overcome this time round were starting to verge on the unbelievable. I won't go into detail, but suffice to say that Buettner has lay down some very interesting concepts here that do help in partly lifting the ending into more realistic territory.

All in all Orphan's Destiny was a good sequel and a worthy continuation of the story. One thing I don't like is repetitiveness, and although there is little doubt that we'll see more of the same in the future volumes, there is plenty here to give a damned good indication that it will be worth coming back to.

Buy from: Amazon.co.uk, Amazon.com

Friday, 14 August 2009

Cover Art | Farlander by Col Buchanan (Tor)

Some excellent artwork for Farlander, a new fantasy by Col Buchanan, due out in March 2010 from Tor UK. I'm loving it and if it was on the shelf in a bookshop, I'd be picking it up!

Tuesday, 11 August 2009

Review | Everlost by Neal Shusterman (Simon and Schuster)



Title: Everlost
Author: Neal Shusterman
Publisher: Simon & Schuster
Format: Paperback
Pages: 384
Release Date: July 6th 2009

Nick and Allie don't survive the crash, and now they are in limbo, stuck halfway between life and death, in a netherworld known as Everlost. Everlost is home to those who didn't make it to their final destination: A magical yet dangerous place filled with shadows where lost souls run wild.Shocked and frightened, Nick and Allie aren't ready to rest in peace just yet. They want their lives back. Desperate for a way out, their search takes them deep into the uncharted regions of Everlost. But the longer they stay, the more they forget about their past lives. And with all memory of home fading fast and an unknown evil lurking in the shadows, Nick and Allie may never escape this strange, terrible world.In this imaginative, supernatural thriller, Neal Shusterman explores questions of life, death, and what just might lie in between.

When I picked up Everlost to read I wasn't too sure what I'd be getting. It was obviously a ghost story of sorts, but beyond that I was going in blind. One thing I didn't realise until I started reading it was that it was a Young Adult novel. This isn't a bad thing and I don't have anything against the genre - in fact I'm the opposite, I just don't have the time to read much of it - so it was with some anticipation that I plowed through. What found in Everlost was a good, fast-paced story that I enjoyed enough to remind me to look at more YA.

Allie and Nick are our two main characters, although once they cross over to the Everlost they meet Lief, a young boy who has been there for a long time. The initial character relationships between these three are fairly straight forward and expected due to the age of the three. Each have their own personality that works well with the story and this leads all of them to the places they find themselves. We also have some other characters that play a larger role in the story: Mary and the McGill. Mary is the leader of the children stuck in the Everlost of New York while the McGill is the bad guy of the story, but one that has more depth to him than I would have expected. Mary is a grey character, one that comes across sometimes as the sort of person you would love to be around, but at other times someone that is clearly not telling the whole truth. It's down to the personalities of all these characters that give us the story of the children stuck int he Everlost.

Speaking of which, the Everlost is a surprisingly fresh look at a normal ghost story. While only children can cross over to the Everlost, only the items they carry come with them. Neal Shusterman has created an excellent reasoning behind the Everlost and the way in which it works. Only things that have been loved immensely can cross over, so although the ghosts of the Everlost can walk the Earth (with the added difficulty of slowly sinking as they do so) only these areas that have also crossed over can give them a solid ground to live on. Unsurprisingly, Mary's main base in New York are the twin towers of the World Trade Centre. There are plenty of touches throughout the novel that make you realise how much depth and thought has gone into creating such a believable explanation of the Everlost - all done exceptionally well!

There are, of course, twists and turns throughout the story, although it is the pacing that is one of the better things. It may be my relative lack of recent YA reading, but Everlost always has something on the go - there are never any serious down time sections - which really helps to keep everything moving at a good speed and it keeps the interest in finding out what happens next. The pages are always crying out to be turned and the story just wants to be read.

All in all it was such a refreshing change to read something that is both deep and meaningful, yet lots of fun. Everlost is one of those books that I would recommend to anyone that is after a good, quick read regardless of the audience it is aimed at. It's good at what it is: a YA book that gives the older readers a reason to pick it up!

Buy from: Amazon.co.uk, Amazon.com

Friday, 7 August 2009

Review | Act of Will by A J Hartley (Tor)



Title: Act of Will
Author: A J Hartley
Publisher: Tor
Format: Hardback
Pages: 336
Release Date: 3rd March 2009

Act of Will is a boisterous fantasy adventure that introduces us to Will Hawthorne, a medieval actor and playwright who flees the authorities only to find himself inextricably bound to a group of high-minded adventurers on a deadly mission. Will travels with them to a distant land where they are charged with the investigation and defeat of a ruthless army of mystical horsemen, who appear out of the mist leaving death and devastation in their wake.
In the course of Will’s uneasy alliance with his new protectors, he has to get his pragmatic mind to accept selfless heroism (which he thinks is absurd) and magic (which he doesn’t believe in). Will must eventually decide where his loyalties really lie and how much he is prepared to do--and believe--to stand up for them.

Act of Will. Where to start? Well, I can honestly say that this book surprised me. Look at the cover, read the blurb - I got the very distinct impression that this would be a medieval based, Shakespearean-type story with a fantasy twist in the tale. What I got was a thoroughly enjoyable fantasy romp that, once it got past the initial stages, turned out to be an action packed, funny and thoughtful story.

Will Hawthorne is a young actor who always ends up playing the female roles, when he suddenly finds himself in some serious trouble with the law and on the run. Stumbling into a private meeting of notorious adventurers he falls, literally, into their debt for saving his behind. With his options limited he takes up their (rather reluctant) offer to join and travel with them for the time being. The group consists of Lisha, Mithos, Garnet, Renthrette and Orgos, all individually skilled and deadly in their area of specialty. Act of Will follows Will as he joins and travels with this bunch of adventurers while learning a lot about the wider world.

While there are a good handful of main characters, the whole story is told from Will's perspective - and what a perspective it is! I'll be honest and say that his character at the start didn't do much for me. I thought he was full of himself and very grating because of his attitude. Thankfully Will grows as a character throughout the novel and his unique perspective allows some rather interesting and humorous situations and conversations. Orgos is by far the second 'main' character and has the strongest ties to Will through the friendship that slowly comes together between them. There is also a rather funny-but-predictable relationship between Will and Renthrette that slowly builds up during the course of the story which helps to flesh out the dynamics in the group. I guess that's what is enjoyable about Act of Will - the group dynamics, how each one fits their role with Will as an outsider coming in to an established band of adventurers.

The story is interesting in itself and flows along at a modest pace with one thing or another always going on. Once I got used to reading from Will's sometimes distorted viewpoint I settled down to enjoy this story. Hartley has created a great world filled by plenty of interesting things, although sometimes we skim along these rather than get a deeper look into the history and detail of the world. Above all the story is an adventure romp that is genuinely funny at times and allows the characters to shine through and be the focus. I won't say it is faultless, but it certainly manages to entertain and is a worthwhile investment. Recommended.

Buy from: Amazon.co.uk, Amazon.com

Monday, 3 August 2009

Review | Orbus by Neal Asher (Tor)



Title: Orbus
Author: Neal Asher
Publisher: Tor UK
Format: Hardback
Pages: 448
Release Date: September 4th 2009

In charge of an old cargo spaceship, the Old Captain Orbus flees a violent and sadistic past, but he doesn’t know that the lethal war drone, Sniper, is a stowaway, and that the past is rapidly catching up with him.

His old enemy the Prador Vrell, mutated by the Spatterjay virus into something powerful and dangerous, has seized control of a Prador dreadnought, murdering its crew, and is now seeking to exact vengeance on those who tried to have him killed.

Their courses inexorably converge in the Graveyard, the border realm lying between the Polity and the Prador Kingdom, a place filled with the ruins left by past genocides and interplanetary war. But this is the home of the Golgoloth, monster to a race of monsters, the place where a centuries-long cold war is being fought.

Meanwhile, the terrifying Prador King is coming, prepared to do anything to ensure Vrell’s death and keep certain deadly secrets buried . . . and somewhere out there something that has annihilated civilizations is stirring from a slumber of five million years.

The cold war is heating up, fast.

Orbus is the new book from Neal Asher, one of the most inventive and imaginative authors on the market today, and is the third book in the Spatterjay series (preceded by The Skinner and Voyage of the Sable Keech). I love Neal's work - let me get that out of the way first - and think that the Polity universe of his books is one of the best settings in the sci-fi genre, and with Neal's infinite imagination he's populated it with everything you could possibly think of - and then some. The only question that I had before starting Orbus was how Neal could take the story forward and give us another breathtaking novel. I shouldn't have questioned even that, he has delivered an excellent story, great characters and some very interesting and unique twists and mutations that are a staple of his writings, not to mention that this could very well be his best book to date...

The first thing I noticed when reading Orbus was the writing style. Neal has always been very much an action-centred writer that sometimes gives rough edges to his novels, but Orbus is so well polished and the style so smooth I did a quick double take just to make sure I was reading the right book. I enjoy the way Neal tells a story, but this refinement in his writing has elevated him to the top tiers of science fiction writing today. The most important thing about this growth is that it hasn't negatively affected the way he tells a story at all - all the action, description and weirdness is still as present as ever, but this time everything was even more enjoyable and the words created such a vivid picture in my mind I was constantly putting the book down to just enjoy these huge scenes playing about inside my head. Truly impressive stuff.

As for the story and characters, let me tell you one thing: this is the most fun I've had reading a book for a long time. Orbus, the recovering sadistic Old Captain of the title, is going through mental changes after the conclusion of Voyage of the Sable Keech and while we are with him on the journey we get some interesting and thoughtful looks into his personality. We also have Vrell, the Spatterjay virus mutated Prador, who, with his growing intellect, is capable of increasingly complex things. Seeing his character growth is staggering and the times we follow him are some of the most interesting in the novel. We also have the viewpoint of Golgoloth, a Prador legend that is hiding out in the Graveyard, which is another extremely interesting aspect, as are the times we follow King Oberon himself, ruler of the Prador Third Kingdom. I can't forget to mention Sniper of course, your friendly neighbourhood war drone, who brings both humour and tactics (of the not-so-subtle variety) to the table and is easily the most down-right enjoyable character.

The story is set at a good pace and although there are scene-setting sections, it never feels that anything is put on hold to accommodate these. Even at the start when Orbus first arrives in the Graveyard we have some nice action orientated scenes where we not only get to see an Old Captain in action, but also war drone, a cored and thralled human and a vicious Prador. We also get a good set up from Vrell's point of view while he is taking over the dreadnought he is on which allows us to see his growing capabilities and the workings of his mind to formulate a plan. The narrative doesn't let up for most of the novel and although this could have led to too much of a good thing, it really doesn't.

If I had to pick at one thing it would not actually be about the novel itself, rather the fact that is the third book in a series. Neal is one of the better writers when it comes to writing a loose series and makes it easier to pick up any of his novels and have a fair grasp, thanks to his explanations, of what is going on and what the background is. However, I would say that reading the first two novels in this series - The Skinner and Voyage of the Sable Keech - is recommended, especially if you unfamiliar with the world of Spatterjay, simply because I believe the events of those two novels (and the world-building) are tied very closely to the story told in Orbus. Plus you'll get to read another two great books!

To be honest I'd be hard pushed to name a character that didn't work or a section of story that was blander than others. Orbus hits every nail on the head, every time. Neal has not only delivered an excellent, enthralling and action-packed story, but probably his most accomplished and enjoyable novel to date. I honestly can't recommend this one highly enough.

Buy from: Amazon.co.uk, Amazon.com