The newest novel in Jack Campbell’s Lost Fleet universe hit the shelves this week, and to mark such an occasion my review is up at SFFWorld! This entry is slightly different given it’s a prequel to the Lost Fleet books, and set hundreds of years earlier prior to the formation of the Alliance and Syndicate Worlds. A great read, good for fans and newcomers alike!
With the introduction of the jump drive humanity have started spreading out further amongst the stars, leaving Earth and the Old Colonies – those settled by sub-ftl means – many light years away. Glenlyon is one such colony, a new venture by those wanting to start out anew. But all is not smooth sailing, for other colonies in that area of space are not so civil, striking out at these newer colonies and trying to assert power over them, either by blackmail or force. When this happens to Glenlyon they are not left with much choice, though a former Navy lieutenant, Robert Geary, is called on for advice and to help out if he can. Along with computer whiz Lyn ‘Ninja’ Meltzer, Glenlyon are able to not only fend off the attack, but also capture the starship sent to threaten them. What follows is a look at how these new colonies deal with the threats they face, and just how far these forces are willing to go to subvert planets to their control.
I love the Lost Fleet books. In fact, I love Jack Campbell’s book, both under this pseudonym and as John G Hemry (his JAG in Space books are criminally underrated). Vanguard is another winner for me, both as a prequel series and as a fresh start. It’s got that excellent readability that is present in all Campbell’s novels, and when the story is itself engrossing you just can’t lose. Vanguard also has the added benefit of being a great place for newcomers to join, as well as ticking off many of the much-needed points for Lost Fleet fans. In short, highly recommended.